Definition
An Encoder has two main meanings in storage tech: A contraption that translates items into a code, where code can be any sort of signal in any base (bin, hexDefinition: A code where each digit of the code has 16 possible states (usually represented as 0 to 9 and then A to F). It's most commonly implemented with signal strength values, where ss(Signal Strength) 0 r..., other less used ones) or other codes (block event delayDefinition: Block event delay usually refers to piston updating other pistons in a chain reaction within a single game tick. Since pistons activate during the block event phase of the tick (kind of) and things...), or a contraption that translates a player input (say a selection panel) into code. In addition, in computational redstone, this sometimes refers to decreasing the size of the base used in the code: for example hex to bin. see TranscoderDefinition: A device or contraption to convert between encodings of a signal: Binary to Hexadecimal, hex to octal, pulse length to binary, block event delay to overloaded comparator, etc..
Referenced By
Referenced codes
VBS002
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