HShigh-speed-sortingHS003Updated Jan 09, 2026Archived Jan 09, 2026
Stack Separation
Authors:RaPsCaLLioN1138Glotz
Endorsed by:TisUnfortunate
Sorts item entities at effectively 4gtDefinition: Minecraft iteratively runs its processing code in a loop. One cycle of this loop is called a Tick or Gametick (gt). Gameticks are also used as the default measurement of time while working with re... by separating them into 2 lanes that each get processed at 8gt; two opposing sorters for each item. Item collection is not included.
Features
Can sort an item entityDefinition: Item entities are items in entity form. Each item entity can have a full stack of items, up to 64 items for 64-stackables. ## Item entity tick Every game tick, item entities will do the following ... every 4gt; up to 1,152,000 items per hour
Infinitely expandable 2wABtDefinition: An extension of n-Wide tileable, but where a solution has been provided by the author on how to put 2 Slices(Slice) of the same system next to each other, by moving/editing some components within t...sliceDefinition: A repeatable ( Preferably tileable ) component within a system.s
Works with random inputs
Compact: Core 7x6x11, Slices 9x10x2
Notes
The schematicDefinition: Typically a .litematic file or a .schematic file in older versions or with different mods than litematica. It is a blueprint that tells you how to build redstone builds, tells you what materials yo... in the thread includes all necessary parts as subregions as well as a tiled example
Video on an older version